Aniimo Type Chart
The full attacker-vs-defender matrix: rows are the attacking element, columns the defending element. 1.6× = super effective, 0.625× = resisted, – = neutral (×1).
| ATK ↓ / DEF → | Fire | Water | Grass | Electric | Ice | Rock | Wind | Dark | Holy |
|---|---|---|---|---|---|---|---|---|---|
| Fire | 0.625× | 0.625× | 1.6× | – | 1.6× | 0.625× | – | – | 0.625× |
| Water | 1.6× | 0.625× | 0.625× | – | 0.625× | 1.6× | – | – | 0.625× |
| Grass | 0.625× | 1.6× | 0.625× | – | – | 1.6× | – | – | 0.625× |
| Electric | – | 1.6× | – | 0.625× | 0.625× | 0.625× | 1.6× | – | – |
| Ice | 0.625× | 1.6× | – | 1.6× | 0.625× | 0.625× | – | – | – |
| Rock | 1.6× | 0.625× | 0.625× | – | 1.6× | 0.625× | – | 0.625× | – |
| Wind | – | – | 1.6× | 0.625× | – | – | 0.625× | 1.6× | – |
| Dark | – | 0.625× | 1.6× | 1.6× | – | – | 0.625× | – | 1.6× |
| Holy | – | – | – | 0.625× | – | – | 1.6× | 1.6× | 0.625× |
Element names follow the in-game index (Electric / Rock / Holy) with community aliases (Lightning / Earth / Light). Cross-verified against two independent databases — 81/81 cells agree.
Quick reference
| Element | Counters ×1.6 | Resisted by ×0.625 | Weak to ×1.6 | Resists ×0.625 |
|---|---|---|---|---|
| Fire | GrassIce | FireWaterRockHoly | WaterRock | FireGrassIce |
| Water | FireRock | WaterGrassIceHoly | GrassElectricIce | FireWaterRockDark |
| Grass | WaterRock | FireGrassHoly | FireWindDark | WaterGrassRock |
| Electric | WaterWind | ElectricIceRock | IceDark | ElectricWindHoly |
| Ice | WaterElectric | FireIceRock | FireRock | WaterElectricIce |
| Rock | FireIce | WaterGrassRockDark | WaterGrass | FireElectricIceRock |
| Wind | GrassDark | ElectricWind | ElectricHoly | WindDark |
| Dark | GrassElectricHoly | WaterWind | WindHoly | Rock |
| Holy | WindDark | ElectricHoly | Dark | FireWaterGrassHoly |
Fire
Fire12 AniimoCounters Grass, Ice · is countered by Water, Rock · resists Fire, Grass, Ice.
Water
Water19 AniimoCounters Fire, Rock · is countered by Grass, Electric, Ice · resists Fire, Water, Rock, Dark.
Grass
Grass17 AniimoCounters Water, Rock · is countered by Fire, Wind, Dark · resists Water, Grass, Rock.
Electric
Electric (Lightning)10 AniimoCounters Water, Wind · is countered by Ice, Dark · resists Electric, Wind, Holy.
Ice
Ice9 AniimoCounters Water, Electric · is countered by Fire, Rock · resists Water, Electric, Ice.
Rock
Rock (Earth)16 AniimoCounters Fire, Ice · is countered by Water, Grass · resists Fire, Electric, Ice, Rock.
Wind
Wind14 AniimoCounters Grass, Dark · is countered by Electric, Holy · resists Wind, Dark.
Dark
Dark12 AniimoCounters Grass, Electric, Holy · is countered by Wind, Holy · resists Rock.