Evolution & Resonance, Explained
Evolution changes a creature's stage — which also changes how hard it is to catch and how its stats read. Resonance is the separate level-55+ training track. Here is how both work, with the launch numbers.
Evolution stages: Lumin → Gamma → Nova
The in-game index labels every evolution chain with three stage names: Lumin, then Gamma, then Nova. Stage matters in two ways:
- Catch rates drop by stage. In an early-game area a Lumin-stage Aniimo is caught at 56% base, a Gamma at 42%, and a Nova at just 28% — and the gap stays proportional in every area band.
- Stat totals climb. Evolved stages are the ones that reach the top of the tier list; your early catches are future team members, not final forms.
Not every Aniimo evolves. Across the 88 launch creatures, 86 have evolution chains and 2 are standalone. Chain lengths at launch: 5 with 1 stage, 20 with 2 stages, 40 with 3 stages, 16 with 4 stages, 5 with 5 stages.
Longest evolution chains at launch
Resonance Training
Every Aniimo has two Resonance Training tiers, and the launch data is remarkably uniform across the whole dex:
| Tier | Requirement | Cost |
|---|---|---|
| LV 6 | Reach level 55 | Omnisource Crystal ×1 |
| LV 7 | Reach level 65 | Omnisource Crystal ×2 |
All 88 launch Aniimo list identical Resonance tiers — so the real question is not whether a creature has resonance, but which creatures you spend Omnisource Crystals on. Spend them on keepers: 500+ base total, a role your team lacks, and an element that covers your worst matchup.
Planning a long-term roster
- Catch the Lumin stage early — it is the cheapest stage to catch, in every area, at every level.
- Level the chain's final stage as your main; the intermediate stages become collection entries.
- Budget Omnisource Crystals for 3–4 creatures, not 8. Two tiers per creature means 3 crystals each.
- Re-check the tier list after balance patches — totals shift, and this page regenerates from live data.
Data source: official Aniimo in-game index (wiki.aniimo.com), retrieved at global launch. Stage names and catch-rate tables cross-checked against the game's official Probability Details.